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![]() | 8.5 out of 307 votes |
![]() | "Gaming is An Illness" Aug. 19, 2008 |
![]() 6.8 Above Average Firefights can get intense at times, dual wielding, it shows the Punisher's grim side, locational damage and a few other physics tricks; Far too linear and too mediocre to leave any sort of lasting mark, no multiplayer mode. RATINGS GUIDE |
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| GAME INFO publisher: THQ developer: Volition, Inc. genre: Action MINIMUM REQUIREMENTS PIII 1000, 128MB RAM, |
ESRB rating: M homepage: thq.com/punisher/ release date: Jan 18, 05 (released) |
| » All About The Punisher on ActionTrip | |
The Punisher uses the Havok physics engine, which is evident in the way the game handles the aforementioned locational damage and bullet penetration. However, it seems as if Volition hasn't really fully exploited Havok's potential (don't even think about comparing this game to Half-Life 2 in that sense). Sure there is the now customary use of rag doll physics, but the environment is not at all interactive, and the fact that you can't budge most of the objects and can't jump at all lessens the impact that good physics have had on this game.
Considering that Volition is the company behind Freespace and the original Red Faction, I can't really say that I'm all too impressed with how they handled the sequel to Red Faction or The Punisher. This latest arcade shooter is not a bad game - it has that no-holds-barred, bad ass attitude and some neat game play features going for it, but it just gives off this impression of being mediocre in many ways, with very little in the way of originality or true substance and with far too linear game play. I didn't fully enjoy my time with it, but maybe I'm just being too jaded. Still, reviews are a very subjective experience and as far as my experience with The Punisher goes, I'd call it a mixed bag of blessings at best.
| skribb | [mail] Jan 26 2005, 04:07 pm EDT | |
| That's a REALLY not-good score. *shudders* | ||
Chimera!: I believe the word you're looking for is bad :D skribb: Ah yes, my mind temporarily failed me ;-) | ||
| daftshadow | [mail] Jan 28 2005, 07:23 pm EDT | |
| this game could have been better, too bad it wasn't. another waste of time and money. | ||
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