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PLATFORM   PC

Tomb Raider: Legend Review

GAME INFO
publisher: Eidos Interactive
developer: Crystal Dynamics
genre: Action Adventure

MINIMUM REQUIREMENTS
PIII 1000, 256MB RAM, 9.9GB HDD, 64MB video card
ESRB rating: T
homepage:
www.tombraider.com/

release date: Apr 11, 06 (released)
» All About Tomb Raider: Legend on ActionTrip


April 10, 2006
Uros "2Lions" Jojic

I don't know how familiar you are with Tour de France's history, but let's just say the race remembers some great comebacks in its days. The memory of Lance Armstrong's achievements is still fresh in the history books, so I'll take you a bit further back in time.

When the closely fought '87 Tour reached the base of the Alpine climb to La Plagne, Spain's Pedro Delgado was two minutes ahead of Stephen Roche. Roche was out of gas, but the Irishman launched a monumental comeback in the last three miles, and as Delgado crossed the line, Roche appeared around the corner, four seconds behind. He collapsed and was taken to a hospital, but his comeback had brought him close enough to win the Tour with a victory over the Spaniard in the final time trial.

Now the world of cycling is full of stories like this. Sadly, that's not the case with the gaming industry... not until now anyway.

I believe that Tomb Raider Legend is the biggest comeback for a character in the entertainment industry since Quentin asked Travolta if he'd give it a shot at playing a hitman alongside Samuel L. Jackson.

I had the misfortune of playing The Angel of Darkness, and after that one, I was sure the Tomb Raider franchise was doomed to whither away and die... at least as a game series. But as it turns out, even EIDOS is able to make some right critical decisions, and they have definitely done so by placing Lara into the hands of the guys at Crystal Dynamics (best known for the Legacy of Kain game series), and also, the original creator of the world renowned virtual heroine, Englishman Toby Guard.

I swear to God, Toby Guard pulled a Stephen Roche on this one. He won Tour de France.

What do I like so much about this game?

Simply put, it has all the qualities that we have not seen in the Tomb Raider series since the very first title. Describing that difference would be like explaining the difference between a good action adventure flick and a bad one. It's not that the bad one doesn't have all the necessary elements; it's just that they are poorly done and they don't gel well together.

Tomb Raider: Legend is a solid title from the ground up. It has a nicely written story, with lively characters and a charismatic and sexy protagonist in Lara Croft. It has great voice acting and music, and the artists have done a marvelous job of creating beautiful and diverse locations for the game's backdrop. The layout of the levels as well as the design of the puzzles is simply brilliant. The game flows excellently; it's challenging and often intriguing, it shifts beautifully between puzzle-solving, acrobatic stunts and gunfights, so that there is not a dull moment in it. Advanced physics play an essential role in the gameplay, taking the physics-based puzzles to the next level. The control scheme is perfectly intuitive and easy to use, reminding me a lot of the Prince of Persia games. The design team obviously didn't want to mess with a winning formula and why would they. If anything, the control scheme and Lara's acrobatics seem even more refined than in the PoP games, with more moves and more emphasis on the physics and the environment. Another great thing about the gameplay is the inclusion of dramatic twitch-gameplay moments, where players are often required to think fast and think on their feet if they are to get Lara out of some really, really hairy situations.

And all the while, the player has a distinct feel of being a part of some fantastic adventure that's both mesmerizing and exotic, taking them to all four corners of the globe. Tomb Raider: Legend comes as close to capturing the true spirit of action adventure games as any game I've played. Period.

Naturally, TRL is not without its faults. On the gameplay front, I was a bit annoyed by the camera when Lara is close to a wall or one such large, flat surface, as the camera movement is very limited in that case, making it very hard to assess the situation on the fly (without using the binoculars). Another issue I've had with the gameplay are the rather poor controls during the motorcycle riding scenes. The vehicular action is too sparse to truly influence the quality of the gameplay, but the way that Lara handles the bike definitely left something to be desired.

Technically, the biggest blunder that the developers have made is to make what is obviously a current-gen game work like shit when the next-gen options are turned on. I played TRL on an NVIDIA 6800GT and 7800GTX, and both cards had serious, serious issues dealing with the shadows, the HDR and normal mapping of the next-gen setup. On the bright side, both NVIDIA and Crystal Dynamics are aware of the problem, and you can already pick up the patch that should sort that issue out.

In closing, Tomb Raider: Legend is an excellent adventure game. It's a game I wouldn't think twice about purchasing, so if you're into games like Prince of Persia, be sure to pick this one up. You won't regret it.

PAGE 1




15 post(s)
Reader Comments
Revolver [mail] Apr 10 2006, 01:22 pm EDT
Fanboy...
  WaBasHx: I hated every single Tomb Raider game and I loved Legend so ...
danishpussy: Legend... now there was a dumb movie - I think it marked the...
Kabkilla [mail] Apr 10 2006, 01:29 pm EDT
I'm hella pleased. It's about time Lara Croft was fun again. I reckon I'll pick this one up.
Vodoo [mail] Apr 10 2006, 02:01 pm EDT
I am NOT at all pleased especially of the graphics. I’m not sure about the story but........hey, i’m a superficial guy........its not my fault.
ps. i LIKE lara croft, i DONT like tomb raider.
  skribb: You don't like the graphics? Would you be so polite and bash...
IcedEarth: I bet he's just pissed because Lara's boobs don't jiggle lik...
WaBasHx [mail] Apr 10 2006, 02:22 pm EDT
I complete agree with this review. What a fun game, I beat it last night at 3AM. Stupid cliffhanger ending. Blah. It's about time they do a good Tomb Raider game. I want Legend 2 with better motocycle psycics. I didn't have a problem with the next gen options til I got about half way through, turned them off and the game still looked amazing so it didn't bother me.
  2lions: My sentiments too.
skribb [mail] Apr 10 2006, 08:39 pm EDT
All I need now is a good Tomb Raider movie WITHOUT Jolie and a sequel to this game with double the game time :)
  WaBasHx: Naw Jolie was good a Lara Croft, the second movie was awful ...
skribb: I'm not saying she wasn't good, I just don't like Jolie as L...
craigww_22: I lothed both of them, AND Jolie.
Cheddar: If Keira Knightley had bigger boobs, she'd be perfect for pl...
greenberet [mail] Apr 10 2006, 11:49 pm EDT
Its great to see Tomb Raider back at the top after a hugh slump it suffered due to Angel of Darkness.
Great review there 2lions. Short and to the point. Well almost :D
freefall [mail] Apr 11 2006, 05:06 am EDT
Tomb Raider was on a downhill slide after the 2nd game, so it's nice to see Eidos taking the franchise seriously again. The original Tomb Raider was a seriously good platform title back then, but they just got sloppy after that.
Smiley_ie [mail] Apr 11 2006, 11:17 am EDT
I might pick it up. Liked the demo, EA will buy Edios now !
BadCRC* [mail] Apr 12 2006, 05:57 am EDT
... Was it really this good? I was already ready to kill this puppy.. now I might pick it up...
IcedEarth [mail] Apr 12 2006, 06:14 pm EDT
BadCRC -

Yes! It really is this good. I was skeptical too, but I was pleasantly surprised. I've been addicted to the game since I got it this past weekend.

I'm happy to see this franchise take such a positive turn. I always thought it was never living up to its potential. This game isn't perfect, but it's definitely a big step in the right direction.
Cheddar [mail] Apr 13 2006, 02:59 am EDT
In the cons it should DEFINITELY be mentioned that the game is very, very short, if you're not obsessed with replaying every level to find all the silly little "rewards" and completing the time trials. That should alone take off a good 5-10 points on the game's final score.

Still a good game though, don't get me wrong. But imo the score should be something more in the early-to-mid 80's.
  fatBastard();: Legend is the best Tomb Raider game since the second one, bu...
2lions [STAFF] [mail] Apr 13 2006, 09:12 am EDT
I didn't find it too short. Not by today's standards anyway. The replay value is lacking however, but I was fully expecting that.
skribb [mail] Apr 13 2006, 10:11 am EDT
I think it's sad that games nowadays look better, but instead suffer from "complete this game in one day"-syndrome. I remember the days when games took weeks to finish. Now those were they days!
  skribb: Editing doesn't work...
Cheddar: Yes, and it's been bothering me, since I'm an uber-edit-whor...
Cheddar [mail] Apr 14 2006, 02:41 am EDT
The entire game can be played through in 5 hours, even on Hard difficulty and your virgin run-thru. I know because I did it, despite not at all being a TR veteran (this is the first TR game I've ever played). Those levels really don't take very long to get through on one prompt run thru of the game. That's bad, obviously even with today's typical 10 hour standard.

Now, like I said, you can tack on several more hours if you're concerned with finding every reward token, doing the time trials, and running around Croft Manor......but that's a bit of a cop-out, you ask me. The main storyline experience should last way longer than what it does in Legend. As usual, a console-esque game tries to majorly compensate for de facto brief gameplay by adding lots of time-consuming "extra" stuff to unlock. And like it or not, Legend does exactly that.
joetbd [mail] Apr 20 2006, 06:26 am EDT
Better good and short, then Long and Bad.

Max Payne was a "finish in one-day" game.

In addition, the reason this game is shorter then past TR games, is because they removed the whole "search for another key to open another stupid door" part of the game. They could have easily tripled the games length, by adding a lot of frustrating gameplay elements. I will gladly put up with short length, if it means they leave out the crap filler.

My main beef with the game, is the endless enemies. The combat is good, but over used. Is this tomb raider or kill bill? Hell, thats not even a contest, she kills like 3 times as many guys as Uma Thurman. In the original TR game, you kill like 5 guys, in the whole game. It was something that made the game different.

I also found that stupid cliffhanger ending to be a bit of a let down. Cliffhanger endings have been completely over used recently. And it is really starting to get annoying.
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