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[Uros "Vader" Pavlovic]
05:39 am EDT @ March 14th, 2013
For those of you who have jumped into the agonizing DRM-infested city-builder that is SimCity, here's the latest update from Maxis Live Operations Producer (thanks Blue), as the devs try to patch things up in what seems like one of the worst launches since Diablo 3's infamous Error 37 disaster:|
Hello again...
» MORE
[Uros "Vader" Pavlovic]
06:05 am EDT @ April 18th, 2012
Maxis continues their series of 'GlassBox Engine videos, by offering more details
about their upcoming game SimCity. In
this video, gameplay lead Dan Moskowitz explains more about the game's water
system, water delivery and the effects of pollution. Check it out:
VIDEO: SimCityGlassboxep3.flv
» MORE
[Uros "Vader" Pavlovic]
08:00 am EDT @ March 28th, 2012
As you probably know, Maxis is currently working on a new SimCity game (slated
for release in 2013). The devs did reveal that players will be able to purchase
the title digitally through services other than Origin. Recently though, Stone
Librander, the lead designer of SimCity, confirmed that the game requires you
to be online constantly, both in single-player and mutliplayer...
» MORE
[Uros "Vader" Pavlovic]
03:30 am EDT @ March 20th, 2012
The engine utilized for the latest SimCity game (from Maxis) is shown in this
video. It's a representation of what
the technology achieves and how it was used to incorporated a variety of
features.
VIDEO: sc13pcglassbox_demo.flv
Frankly, no amount of tech demos and talk of super-advanced AI and simulation
techniques can get me going as much as gameplay that actually inspires me and
makes me think.
» MORE
[Uros "Vader" Pavlovic]
06:53 am EDT @ March 07th, 2012
During the Game Developers Conference in San Francisco, EA revealed their plans
to bring back the SimCity franchise. Well, it is true, my friends. A new SC
game is on its way to the PC and Mac and you can expect it at some point during
2013...
» MORE
[Uros "Vader" Pavlovic]
04:21 am EDT @ January 19th, 2011
Maxis Community Manager posted a few words on the official EA Forums, uncovering
the release date for the upcoming fast-paced, sci-fi action RPG Darksore. Here's
the word:
There's been a lot of buzz on when the official release date for Darkspore
will be...
» MORE
[Uros "Vader" Pavlovic]
02:42 am EDT @ October 29th, 2010
Darkspore exec producer Michael Perry gives us more
details regarding the action RPG that's currently in development over at
Maxis:
VIDEO: drksprpcdiarysquadspv2.flv
» MORE
[Uros "Vader" Pavlovic]
04:33 am EDT @ September 29th, 2010
Maxis and EA are currently working on Darkspore - the sci-fi action-RPG --
and they've released a gameplay trailer to give us a better idea of what the
game is about:
VIDEO: dspctrailer1ev10hd.flv
For more basic info about the game, check out the game's announcement
(which was made back in July), as well as the game's
official web site.
» MORE
[Uros "Vader" Pavlovic]
02:05 am EDT @ August 20th, 2010
EA and Maxis release a new batch of screenshots from their upcoming action
RPG, Darkspore (Spore's evil twin brother, no doubt):
click to view full gallery
click to view full gallery
Here are the game's main...
» MORE
[Uros "Vader" Pavlovic]
07:29 am EDT @ July 23rd, 2010
Darkspore was described by EA and Maxis (the creators of Spore) as "a
fast-paced and intense sci-fi Action-RPG in which you become embroiled in a
desperate struggle to save the galaxy from an ancient and powerful evil."
You'll be able to recruit the best warriors from...
» MORE
[Uros "Vader" Pavlovic]
07:05 am EDT @ August 27th, 2009
It's a good day for layoffs, as it turns out. After receiving the news that
people were let go at Raven, Electronic Arts also confirmed layoffs at Spore
developer EA Maxis (ouch).
"Often in the video game industry, the size of a studio fluctuates in response
to business conditions," EA told Shack.
"In this case, EA has taken action to reduce the workforce at Maxis as we focus
the business and focus Maxis."
EA doesn't say anything further on the subject.
» MORE
[Uros "Vader" Pavlovic]
07:41 am EDT @ May 04th, 2009
Even though it didn't quite live up to its massive prerelease hype, Spore garnered
a pretty large and loyal fan base. In less than a month after launch, the life
creation sim game sold 1 million copies worldwide on the PC, Mac and Nintendo
DS. Also, more than 25 million creations were registered from gamers
all over the world.
According to the Spore
Illustrated, a few days ago the game celebrates its 100 millionth creation,
which sounds impressive to say the least.
» MORE
[Uros "Vader" Pavlovic]
06:06 am EDT @ January 22nd, 2009
Electronic Arts and EA Maxis confirmed there will be four new Spore-releated games
released during 2009. The first is Spore: Galactic Adventures, an expansion pack, which aims to offer a "deeper variety of gameplay" based around Spore's space stage...
» MORE
[Uros "Vader" Pavlovic]
06:49 am EDT @ January 08th, 2009
According to a press invite released by Electronic Arts, Spore: Galactic Adventures
-- the upcoming expansion pack for Spore -- will be released during March 2009.
Word has it that the add-on features deeper Space stage gameplay... whatever
that means.
Spore had some
good moments, I'll admit that much. In the end, it didn't quite become the game
Will Wright and EA were promising before its release.
» MORE
[Uros "Vader" Pavlovic]
08:00 am EDT @ September 25th, 2008
Electronic Arts announced
that Spore, from the developer Maxis, sold through more than 1 million copies
at retail worldwide on the PC, Mac and Nintendo DS, since it shipped on September 7.
The game registered more than 25 million creatures, vehicles and buildings made by...
» MORE
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