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Filed under: REMEMBER ME, REVIEWS
Amid all the E3 madness, we take the time to review Capcom's action game, Remember Me. Here's a snip: French developer DONTNOD's first effort tries to be a thinking man's action extravaganza. It juggles with serious issues, but what it really thinks about is: 'OMG, fighting is so cool'...
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You might want to conserve your bullets, because they are more valuable than you think. Also, keep your gask mask and flashlight handy, because they may save your life. Here's a snip: The structure of the game hasn’t changed much since the original...
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Filed under: FEZ, REVIEWS
When in doubt, rotate.   There’s a certain flow to this game. No matter how hard the challenge may seem at first, the player usually solves it relatively quickly, thus stepping into an unexplored level, filled with even more challenges. Fez goes beyond solving puzzles and jumping from platform to platform. Read our Fez (PC) review. 
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Filed under: FAR CRY 3, REVIEWS
Completely turning things upside down. Hm, maybe that's what some games need sometimes? Maybe that's what the industry needs sometimes? Maybe that's what we all need sometimes? Once you kick off you realize that everything has changed...
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Damn, I wish the Joker would just kick all of their asses.  Here's a snip:  The gameplay itself has evolved a bit more, moving away from the frantic button-mashing to actually using moves that both look cool and are useful in combat...
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StarCraft 2 continues, as we side with the formidabble and ever-evolving alien race, better known to the world as the Swarm or the Zerg... or rather, the Zerg Swarm. Either way, it's all about bugs. Spawning bugs, nourashing bugs and sending bugs into battle...
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Here it is, folks. We're off into the wild blue yonder to experience the mysterious and beautiful-looking locals of Columbia. No, we're not joining the drug trade. We're just taking our time to stroll through the latest BioShock game. Exploring Columbia may lead you to some unique and truly mesmerizing locals...
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Before we post our BioShock Infinite (PC) review, we present Un Om Bun's look on this cool, little puzzle game called The Bridge: The Bridge is brilliantly designed to test one's wits without frustrating him/her in the least bit. There's a time rewind key that you can freely use (think Braid or Prince of Persia), so you almost never have to restart a level and lose progress...
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COG, Locust, rifles with chainsaws... Oh yes, it's Gears of War alright. All the trademark elements are in there. Epic Games delivers another addition to the series, this time with the help from the talented folks at People Can Fly. Here's a tidbit: Performance during each mission is ranked, which consequently changes the next memory (i...
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Filed under: BOTD, REVIEWS, WEEKEND, SATURDAY
Okay, folks, as of this week, we're gonna resume Saturday updates as usual. My ghastly Internet provider still didn't manage to fix my connection (hence, I couldn't post any news this weekend). Okay, I know you don't care much about the news anyway, y'all just want to put your paws on the Saturday BotD...
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Crystal Dynamics spent quite some time tweaking this one and we were very keen to see the final results of their work. This time around, Lara Croft is a beginner, but she slowly develops her survival instincts (well, mostly killer instincts to be honest) and that's something we were excited about to say the least...
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Filed under: CRYSIS 3, CRYSIS, CRYTEK, REVIEWS
Finally got around to shooting and cloacking my way through hordes of Cell and Ceph. Any fun? Hm, well, I'm not so sure. To be honest, I did expect a bit more than this: If you want to shoot your way through, they you should know that there’s a very rich arsenal at your disposal...
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To be perfectly honest, I didn't really expect much. In fact, I've put this on the top of my 'Movies I Mustn't Watch' list. And on to more important things, here's a recap on the features we posted this week (just in case you guys missed some of them): Dead...
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Somebody, wake up, Hicks! No really, wake him up! The AI exhibited some of the worst combat maneuvers ever seen in a shooter. In addition to, aliens jamming on objects in the environment, we witnessed human foes leaning on glass windows (perfectly visible to your squad)...
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As many of you probably know by now, I am an avid fan of EA's Dead Space series, which is why I took my sweet old time with this one. As it turns out, it took bloody ages to nail what was wrong with the game. Of course, it should've been obvious right from the start, but no, I just had to give them the benefit of the doubt...
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VOTING POLL

Best game of E3 2013:

Metal Gear Solid 5: The Phantom Pain
Watch Dogs
The Evil Within
Mirror's Edge 2
The Wonderful 101
Sunset Overdrive
Dark Souls 2
Batman: Arkham Origins
FIFA 14
Killer Instinct
The Order: 1886
Dead Rising 3
Dragon Age III: Inquisition
Titanfall
Bayonetta 2
Call Of Duty: Ghosts
Quantum Break
Splinter Cell: Blacklist
The Division
The Witcher 3: Wild Hunt
Mad Max
Drive Club
The Legend Of Zelda: The Wind Waker HD
Assassin's Creed 4: Black Flag
Rayman Legends
Forza Motorsport 5
Battlefield 4
Destiny
Donkey Kong Country: Tropical Freeze
Gran Turismo 6
PES 2014
Madden NFL 25
Final Fantasy XV
Kingdom Hearts III
Killzone: Shadow Fall
inFAMOUS: Second Son
Pikmin 3 Below
Plants Vs Zombies: Garden Warfare
Pokémon X & Y
The Crew
Halo Xbox One
Project Spark
Super Mario 3D World
Ryse: Son Of Rome
Castlevania: Lords Of Shadow 2
Mario Kart 8
Super Smash Bros. 4
Thief
'X'
Need For Speed: Rivals
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