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News Tagged: simcity

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Filed under: ORIGIN, SIMCITY
SimCity 2000 is a classic. And EA seems to think that offering the old-school manamgent game for free will somehow magically make us all jump on the bandwagon to register on their hellish Origin digital delivery service. They made the same move with the PC version of Dragon Age: Inquisition and I'm not sure if a lot of people switched to Origin just because of that...
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Filed under: SIMCITY
SimCity's servers are down for maintenance because the offline mode is getting patched in today. This patch, Update 10, will allow for offline play and give players the ability to mod the game. With offline mode, all game saves are stored locally to the user's computer, so zero online access will be required, other than what you will need to download the patch. The current estimate for the downtime is "a few hours." [Source]
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Filed under: SIMCITY, MAXIS
SimCity developer Maxis has announced that SimCity mayors won't have that much longer to wait to build cities offline. Update 10 is in final testing. Almost there Mayors. — SimCity (@simcity) March 12, 2014 This update 10 will remove the online requirement for playing SimCity...
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Filed under: BATTLEFIELD 4, EA, SIMCITY
EA CCO (Chief Creative Officer) Rich Hilleman talked about the company's recent efforts regarding the launch of a few popular titles, including Battlefield 4 and the latest SimCity game. While pressed on the subject of the lousy launches of these titles...
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Filed under: SIMCITY
Lead Engineer for SimCity Simon Fox recently blogged that building an offline mode for the always-online SimCity took his team six months to accomplish. "[O]ur entire architecture was written to support [networked play], from the way that the simulation works to the way that you communicate across a region of cities," he wrote...
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Filed under: SIMCITY
The tweaks at SimCity continue to roll out to make the game nearly playable. The latest update includes mod support, and Maxis does have the following, unsurprising rules: "mods must not jeopardize the integrity of the gameplay or harm the experience of others...
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Filed under: SIMCITY
Hold on to your hats and pants (if you're not wearing any, all the better, hold on to your cocks), EA let's loose this trailer, announcing the release date for the upcoming expansion pack, SimCity: Cities of Tomorrow, which is scheduled to arrive to PC and Mac on November 14, 2013: VIDEO: 794703.mp4 Did I say let's loose a trailer? That doesn't sound right. They unleashed. No. They just plain unveiled a trailer. There.
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Filed under: GAME SALES, SIMCITY
SimCity sold over 2 million copies since its became available in March 2013. The well-known city-builder went through a lousy launch and a largely negative response from fans and even the series' creator due to its DRM-related protection scheme. Hell, even EA admitted that the whole DRM idea was crap...
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Filed under: SIMCITY, MAXIS, JELLYGRADE
Ocean Quigley just tweeted about his his departure from well-known development studio Maxis. Now, for those of you who don't know, this guy was the creative director and art director for the new SimCity game. He also talked about establishing a new dev studio called Jellygrade with other Maxis veterans, including Andrew Willmott who also worked on SimCity, in addition to Spore and The Sims...
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Filed under: GAME SALES, SIMCITY
GfK Chart-Track provides us with the UK top 10 sales chart, showing that EA's SimCity is once more a favorite in the region. Check out the chart below: SimCity Bioshock Infinite The Sims 3: University Life Starcraft II: Heart of the Swarm Tomb Raider Football Manager Battlefield 3 The Sims 3 Just Cause 2 Far Cry 3 Just Cause 2? You kidding me? Has time stopped in the United Kingdom? 
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Filed under: SIMCITY
SimCity is about to become FunCity with an upcoming DLC pack that Maxis has been working on. SimCity's first major content pack has been outed by Green Man Gaming. Titled Amusement Park Pack, the package will include an array of exciting  themes for your virtual citizens:  carousels, go karts, and presumably the smell of sweet and popcorn...
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Filed under: SIMCITY, WILL WRIGHT
Game Designer Will Wright might be the creater of the SimCity franchise, but he hasn't worked on one since 1993. That doesn't mean he can't have an opinion on the controversial latest release, though. Will Wright understands why gamers have been upset with SimCity's DRM, and even predicted that its implementation would be a cause for concern...
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Some of the most powerful PC rigs are scattered throughout various levels of hell. Why are they even there? Let's find out. AT COMIC: Eternally Online Also, I thought the imp would be a nice touch. Turns out I was right about that :)
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Filed under: SIMCITY
When the clock strikes 1PM PST on Monday, April 22nd, patch 2.0 will be released for SimCity, with the servers going offline for a few hours before you can download the new update. Here's all the patch notes: What’s New Mayors Mansion: Mayors will now drive their fancy cars to work...
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Filed under: SIMCITY
Free? Did someone say free!? Starting today you can download the first free DLC for SimCity. It's an electric car charging station, which is pretty cool since it adds unique—and quiet—electric cars to your city's traffic. It even has its own animations for when your population pulls up to charge...
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