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Bethesda published a blog post yesterday explaining their decision to allow for paid Skyrim mods, and then this morning, they updated the post to say that they are pulling the mods. In their original post, Bethesda explained: In our early discussions regarding Workshop with Valve...
To add your own mod to the Steam Skyrim Workshop, the file size had to be trimmed down to 100MB. As of this week, Bethesda has, in their own words, "removed the restraining bolt" for the file size, allowing modders to upload their projects for however big they need to be! This will be part of the Steam Creation Kit update 1...
Bethesda has teamed up with 4J Studios to create a Skyrim-themed skin package for the Xbox 360 version of Minecraft. This downloadable mash-up consists of 40 character skins, Skyrim-themed menus and user interface, Skyrim-themed textures, 20 tracks from the Skyrim soundtrack, and a preset world with familiar locations such as Riverwood, Whiterun, and Bleak Falls Barrow...
The Elder Scrolls V: Skyrim was a tremendous success for Bethesda and it remains a beacon for single-player games, which (according to some people) are in a rather bad shape right now. Of course, both Xbox 360 and PC gamers already had a chance to play two DLC packs - Dawnguard and Hearthfire...
Following 'Dawnguard' Bethesda is now preparing a brand new round of downloadable content called 'Hearthfire' for their RPG, The Elder Scrolls V: Skyrim. Hearthfire is going to become available on September 4 for Xbox 360 for 400 Microsoft Points...
Kinect/Skyrim fans are in for a real treat, because Bethesda officially confirmed that The Elder Scrolls V: Skyrim is going to get Kinect support. This basically means you'll be able to "Fus Ro Dah!" your family members and send them flying right out the window...
As promised, the folks at Bethesda have released a new patch for their RPG, The Elder Scrolls V: Skyrim, updating the game to version 1.4. More importantly perhaps, is the support for the Skyrim Workshop, which also comes with the patch. The devs made it clear that...
According to an update on Bethesda's blog, the Skyrim Creation Kit is going to be released by the end of January. In addition, they've uncovered the changes that are going to arrive with the Skyrim 1.4 patch. Check it out: BUG FIXES General optimizations...
The latest beta drivers (version 290.53) for NVIDIA graphics cards offer a variety of improvements, in addition to optimizations for Bethesda's RPG The Elder Scrolls V: Skyrim. You can grab the drivers for Windows 7 32-bit/Windows Vista 32-bit, Windows 7 64-bit, Windows Vista 64-bit, Windows XP and Windows XP 64-bit, Windows Server 2003 x64. Thanks, Blue.
Having played the PC version of The Elder Scrolls V: Skyrim, I must say that the user interface could've been done way better. In fact, it sucked. If you were also bothered by this, you can stop moaning (stop it, stop moaning now!). Instead of moaning like a gay anteater, just head over to Skyrim Nexus where the SkyUI version 1...
ZeniMax Media announced that 10 million units of The Elder Scrolls V: Skyrim have shipped for the Xbox 360, PS3 and PC, generating approximately $650 million in retail sales since the game's launch last month (Nov. 11). According to ZeniMax, the PC edition of Skyrim was the best-selling PC game in the US during the entire month on sale...
In addition to updating the PC edition of Skyrim to version 1.3, Bethesda has now released the patch for the Xbox 360 version of the popular RPG. Here's the patch 1.3 change log (for all platforms): General stability improvements Optimize performance for Core 2 Duo CPUs...
The Skyrim patch we've reported about seems to be causing issues for gamers who have already installed it. The update, which is meant to fix a number of problem in Bethesda's RPG, now appears to bring more faults. That according to users who have been complaining...
As promised, Bethesda release the 1.2 patch for their RPG The Elder Scrolls V: Skyrim, updating the PC edition of the game. Check out the full list of changes, if you've missed them.

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