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News Tagged: visceral games

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Just weeks after Battlefield Hardline releases, general manager of the game's developer, Steve Papoutsis, leaves the studio. Papoutsis also worked on the company's Dead Space series. EA has already announced Steve's replacement as Scott Probst, the son of Larry Probst, a former EA executive...
Amy Hennig, the new creative director for Visceral Games' Star Wars title, announced that the game will get a new co-writer, Todd Stashwick. Stashwick is an actor and writer who has starred in TV series Justified and Heroes, but he has written for comics and for a show on SyFy...
Amy Hennig left Naughty Dog a few weeks ago under what the studio said were "mutual" circumstances. Now we learn that Hennig has accepted a new position at Visceral Games to work on EA's Star Wars license. More specifically, she will be the project's creative director...
Having worked with 343 Industries on the triple-A title Halo 4, lead designer Scott Warner, now joins forces with Visceral Games, the makers of Dante's Inferno and the Dead Space series. The news comes from a tweet made by Scott yesterday. It simply reads: "Today I'm starting work as a Design Director for Visceral Games...
As many of you probably know by now, I am an avid fan of EA's Dead Space series, which is why I took my sweet old time with this one. As it turns out, it took bloody ages to nail what was wrong with the game. Of course, it should've been obvious right from the start, but no, I just had to give them the benefit of the doubt...
The development team talks about Dead Space 3 and presents a few cool traits of the game package that are surely going to appeal to hardcore fans of the franchise: VIDEO: 642769.mp4
Two dudes from Visceral take us through the single-player video for Dead Space 3. VIDEO: 561805.mp4 You can view the latest screenshots from the game below: click to view full gallery click to view full gallery
Dante's Inferno 2 may be on the horizon, if a resume from Visceral Games writer Joshua Rubin is to be believed. His blog, which was dug up by Superannuation, uncovers that the write is in fact working on "a major new unannounced IP for a AAA game company...
The developers of Dead Space and Dead Space 2 explain how the first game began and how some of their ideas for the game evolved: VIDEO: DEDSP2_dd1.flv
This game arrived just in time to break the post-Xmas gaming monotony. The original Dead Space was fun and now we finally got a chance to continue the story about Isaac Clarke. Here's a segment: The AI in the first game was good, although some of the behavior patterns are way better now...
Yep, horror and action are two of the most important elements EA intends to focus on in the upcoming sequel, Dead Space 2: VIDEO: dead_space2horract.flv
According to Dead Space 2 producer, Steve Papoutsis, Electronic Arts hopes that their forthcoming sequel will help revive the survival horror genre. "I think it would be awesome to see more games like Dead Space out there, there would be stuff for us to learn from and keep the genre going," he said...
EA and Visceral Games shows us a neat little trailer with some multiplayer action from the horror themed shooter, Dead Space 2: VIDEO: dedsp2genmptr2.flv
Okay, so it won't be a full game obviously. Having a full game released before Dead Space 2 is just too much to ask. Anyway, this is just DLC that's going to be available this Fall on the PlayStation Network and Xbox Live Arcade prior Dead Space 2's January 25, 2011 release...
Visceral Games and EA uncovered that Dead Space 2 will hit PC, Xbox 360 and PlayStation 3 on January 25, 2011, in North America. It appears that the original's central character, Isaac Clarke, returns to fight against the "dementia" as he makes his way through necromorphs in the abandoned "full city" of The Sprawl...

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